# eggox stock

The things a game holds. Put a mint in from the bag, or take one back.

```
eggox stock [dir]
eggox stock add <mint> [dir]
eggox stock take <thing> [dir]
```

A game owns the mints it uses; its rooms place them by name. See
[Stock](/project/stock).

`eggox stock` lists what the game in the folder holds, and how many of
each stand in which rooms. `add` moves a mint from your bag into the
stock; name it by its name or id from `eggox bag`. `take` moves one back
to the bag, which works only when none of it stands in any room.

## Examples

```
$ eggox stock
Guardian  (1 standing: 1 in Skybound)
Lamp Post  (6 standing: 4 in Skybound, 2 in Belt Island)
Skybound Sign  (0 standing)
```

```
$ eggox stock add "Gold Coin"
In the game's stock now. Name it in a room's things as "Gold Coin" (eggox stock lists the exact name).
```

